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Project: Map of Plaza de Mayo for Counter Strike

(Post a retroactive 3 years)
At some point in my life also made maps for video games, I started with the well-known Counter Strike / Half Life, then XIII, Battlefield 1942, Battlefield 2, and others.
The truth, love, is something I will definitely do it again.
In learning of the tool ( Valve Hammer Editor ), replicate several locations, two houses, a kitchen, and the last thing I did was an office where laburar ( Gameloft ) of this work I left and never finished, buuuh ![]()
Version 2 came out Half-Life (HL) and could not test the new engine Teresita, loved it, and then I joined a group / forum that monkeys also made maps, I wrote some tutorials like this , and so ( www.mapland.com.ar, there is no more
).
An ordinary day I ... "I have to do something that is not done!" ... (Go ... I said it many times
)
And I thought about doing something ... something that represents Argentina, something that is easily recognizable, and especially taking advantage of new technology HL2 (Much more polygons than one).
I thought about the obelisk, but it seemed too simple and not very conducive to a conflict "war" (basically putting obstacles cover from enemy fire).
Then it occurred to me to represent the square of May! (The green roof above the plaza)
View Larger Map
On April 2, 2005 (after I tell them because they are present) went to the plaza with my wife and my daughters and Continue reading "Project: Map of Plaza de Mayo for Counter Strike" »
Tutorial: Textures from photographs (for games and other uses)
The idea of this tutorial is to show the steps from a picture showing how to make use as texture maps games and other applications (written two years or more, when I went to create a map with the Plaza de Mayo for counter strike 2).
Requirements: Photoshop 7 or higher.
Photos
First we have the photographs of the building in question, for example I chose the nation's bank (the one in front of the Casa Rosada in Plaza de Mayo) (to download images click here )
Continue reading "Tutorial: Textures from photographs (for games and other applications)" »













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