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Posts Tagged 'Mapping'

COD4: Map-Hotel nations-(current and emerald downtown Argentina)

4 comments April 2nd, 2010 4 comments

I just finished the second version of this map, I must say that I learned to use the map editor (Radiant) to the pair while developing it, therefore it can be improved a lot, but as I am unfortunately very bad times, I decide to continue "as is" for now the gameplay is supporting Free-for-all, Team Deathmatch, Domination and Sabotage hare then (and perhaps HQ) for the next versions.

The time spent was 13 hours in total (considering that I have previous knowledge in developing maps for the Source engine (half-life2/Counter Strike source))

Screenshots:

Video:

Thanks to "one" http://advancedwartutorials.blogspot.com/ , I could learn to develop maps for radiant, covers all aspects of how to build from scratch a map for COD4, if you want this will undoubtedly pasate of this site.

Why this book? Because that work, there are the offices of Delapalo and was an interesting and fun challenge :)

Download from here:

http://www.megaupload.com/?d=HENOCKAV

Installation:

In the Zip folders are the Mods and usermaps, decompress on installing COD4 ("c: \ Program Files \ Call of Duty 4 - Modern Warfare \")

Entering the game in multiplayer mode, select "Mods", then in the console (press the left wing buzzword that lowering the number 1 console, type "/ map mp_hotel" if all is well start loading the map if nothing happens, is copied wrong map.

Accepted opinions, recommendations and

Greetings and enjoy

In

Tags: , , Categories: Projects Tags: , ,

Project: Map of Plaza de Mayo for Counter Strike

13 comments July 18th, 2008 13 comments

(Post a retroactive 3 years)
At some point in my life also made maps for video games, I started with the well-known Counter Strike / Half Life, then XIII, Battlefield 1942, Battlefield 2, and others.

The truth, love, is something I will definitely do it again.
In learning of the tool ( Valve Hammer Editor ), replicate several locations, two houses, a kitchen, and the last thing I did was an office where laburar ( Gameloft ) of this work I left and never finished, buuuh : (

Version 2 came out Half-Life (HL) and could not test the new engine Teresita, loved it, and then I joined a group / forum that monkeys also made ​​maps, I wrote some tutorials like this , and so ( www.mapland.com.ar, there is no more : ( ).

An ordinary day I ... "I have to do something that is not done!" ... (Go ​​... I said it many times : P )
And I thought about doing something ... something that represents Argentina, something that is easily recognizable, and especially taking advantage of new technology HL2 (Much more polygons than one).
I thought about the obelisk, but it seemed too simple and not very conducive to a conflict "war" (basically putting obstacles cover from enemy fire).

Then it occurred to me to represent the square of May! (The green roof above the plaza)



View Larger Map

On April 2, 2005 (after I tell them because they are present) went to the plaza with my wife and my daughters and Continue reading "Project: Map of Plaza de Mayo for Counter Strike" »

Tutorial: Textures from photographs (for games and other uses)

No comments June 26th, 2008 No comments

The idea of ​​this tutorial is to show the steps from a picture showing how to make use as texture maps games and other applications (written two years or more, when I went to create a map with the Plaza de Mayo for counter strike 2).

Requirements: Photoshop 7 or higher.

Photos

First we have the photographs of the building in question, for example I chose the nation's bank (the one in front of the Casa Rosada in Plaza de Mayo) (to download images click here )

Continue reading "Tutorial: Textures from photographs (for games and other applications)" »

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